the channel city
The city is a set of roads, of motion tracks, of channels that embed all travelling elements. Either the people or the vehicles that move into gamespace, are forced to follow the tracks, in order to act in the game. All possibilities of movement are therefore predictable. Vehicles and travellers, are elements of the city and manifest their existence by acting in it through movement into channels. They are inhabitants of the city, though solely inhabiting the motion tracks provided. The city’s duty is to show them the way.








