The purpose of the research is to read the concept of time, a concept identified by human existence. Based on Samuel Beckett's theatrical play Waiting for Godot, an attempt is made to bring the concept of time to a scientific, psychological and philosophical level. The power of waiting and the effects of lack of time on the lives of individuals in this research work, the relationship between time and space is analyzed, and the way this biodiversity reveals situations of human anxiety and pursuit in the struggle for existence. Therefore, the work represents the hard struggle of man to legitimize his existence. The absurd as a concept is a branch of existentialism. So, in Waiting for Godot, which belongs to the theater of the irrational, we find many of the pursuits of existentialism and philosophers-existentialists, and in particular of Chartres. Then, we return to the concept of waiting, treating it as pauses, repetitions, but also vacuums. In Aldo Rossi's architecture, repetition as a concept is dominant. Eisenman and Tschumi, on the other hand, have studied the concept of time quite a bit in their work. Eisenman emphasizes the senses and how they perceive space, while Tschumi studies the concept of temporality and temporality by questioning the history, memory, and tradition once used by architecture ideologists. Then, pausing as a concept, beyond repetition, but also questioning the past and the future, is spatially imprinted. Tadao Ando introduces the concept of '' ma '' in his work Another example of space that embodies the notion of time is heterotopia. This human need to escape reality is expressed either as a fantasy of escaping the inner world of man (fleeing utopia), or as an act of escaping in real space (heterotopia). Man takes refuge in times that are far from his reality but remain real, imprisoned, isolated and liberated. Such places are the cinema, the theater and the bar . Time seems to leave its mark on the environment taking the form of space and being recorded in human consciousness in memory units.