Subject of this thesis is the design of architectural interventions in the 3rd Lyceum of Ilion through participatory processes. The aim is to create an experiment that supports a new treaty (educational, programmatic, morphological) for the transition areas of the 3rd Lyceum of Ilion.
This work follows a dissertation, entitled Learning Environments - a research proposal in 3 parts, that addresses a cluster of sources of inspiration and theoretical support for design. Compiling a system of primary observations, inventing the appropriate tools for detecting the narratives of everyday space users, and articulating design suggestions for the implementation of interventions are the three parts of this study. The study is articulated in three working cycles that represent the mechanisms of the production of space.
The first cycle consists of the initial recordings of spatial expressions and relationships observed. The approach is done through field research at the school. The second cycle focuses on the collection of different narratives regarding the everyday life at school, through three actions that took place at the 3rd Lyceum of Ilion. Workshops are presented in three levels: design, implementation and analysis. The third cycle brings together the architectural design of interventions for the 3rd Lyceum of Ilion. From the graphic analysis of the intermediate spaces to the study of the implementation of the proposals, this chapter concentrates on the architectural production that emerged through the processing filters of the previous two cycles that were presented.