A site does not contain just its history, the lives of people that have lived there but also their imagination. Imagination that has seized space and has incorporated within itself, imagination that connects people and landscape. This imagination takes shape through speech, talks, it is spoken like a story, plausible or not, produced and applied on the site. The subject matter of this thesis is the interactivity between landscape and storytelling and the creation of a prototype digital application. For that reason augmented reality technology is used as well as physical computing for the realization of planned routes. The landscape through hearing in the first route is augmented and retells its stories while physical computing installations submerge the user in the landscape. The stories have been collected after bibliographical research. The ecosystem Rodini was selected as a landscapein the city that could work as a canvas already saturated with its own stories but also free to adopt the rest of the stories at the landscape of the island of Rhodes. It oscillates between natural and built environment, inserting the user in a structured storytelling. Two routes are proposed, one with areas as ritual places and an another one as a group of points. Using augmented reality technology (not virtual) we have the possibility to reveal the already augmented landscapes that surround us.