The dissertation examines the architecture of Cedric Price as it evolved during the 60s and 70s in Britain. Based on three three unimplemented projects this thesis will explore the design methods he developed, to propose a shift from an object-oriented architecture to an anti-architecture of experience and free participation.
Cedric Price was among the first architects who applied theories from the fields of cybernetics and systems analysis in architecture to produce new forms of spatial organisation. He used diagrams, computer programs, networks and artificial intelligence as tools for the production of exchange environments with the characteristics of open systems.
The technological approach taken by Price in his projects, reflects the emergence of the Information era, and is due to the unstable social nature of postwar Britain. The efford of incorporating randomness of operations in a program to encourage unpredictable behaviors and activities led to the controversial idea of "calculated uncertainty ': architecture provides a framework within which different decisions and wishes may be realised.