Games are an important part of human civilization. They represent a significant medium of creativity for children or adults, and they are good way to educate. Many factors can be used in order to divide games to different categories. Video games first created and used in the 20th century form a major category. Due to constant technological advancement and their acceptance from players, today, they represent the prominent way of gaming. Although they were simple when they were first created, nowadays games are complicated and they use many artistic and scientific elements, in order to attract gamers. Architecture is often a vital part of a video game concept or development. The representation of buildings, as much as the creation of new worlds with new rules is a common part of video game development. Such influence can be of interest, and can lead to a search of similarities between architecture and video games. It can categorize common tools, methods and reasons that can make the study of video games development important for an architect. Video games industry can attract architects that are interested in various parts of a game creation. Those processes are interesting and can be studied. Such a study can lead to the creation of textbook, capable of helping architects get the basic knowledge that is necessary for participating in the creation of a video game.